
Card Game Concepts
For this module we were asked to come up with an idea for a card game and to implement it into a playable game, for this we were given a CCG toolkit in unreal, I have some experience with card games for example Gwent in the Witcher Series as well as physical games such as Yu-Gi-Oh!.
for the aesthetic of our game we chose to use Heaven & Hell.
1st Deck- Heaven
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Colours: Blue, White, Gold
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Angelic
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9 Spheres of Heaven (Dante's Paradiso)
2nd Deck - Hell
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Colours: Red, Grey, Black
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Demonic
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9 Circles of Hell (Dante's Inferno)
Card Name Concepts:
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Moon
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Mercury
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Venus
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Sun
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Mars
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Jupiter
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Saturn
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Fixed Stars
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Primum Mobile
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Adam's Rib (HP)
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Limbo
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Lust
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Gluttony,
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Greed
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Anger
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Heresy
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Violence
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Fraud
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Treachery
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Adam's Apple (HP)
Inspirations/ Sources:
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Diablo Series
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League Of Legends
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Dota 2
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Heroes Of The Storm
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Gwent
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Dark Souls
Game Pitch
To work more on our game idea, we were asked to write a 2 page pitch that would include key selling points and references of what the art in-game would look like. It will also explain our plan for this game, We decided on the name our game Purgatory.


Card Mana Breakdowns
All GDD Versions
Play Instructions
Peer Review - Responses
You can find the Peer Review Form here:
https://docs.google.com/forms/d/e/1FAIpQLScirYZlNOoyyaYvNBFHiEDMqyshTN0f9CB_8J4obDB57fhOgA/viewform .
Below you can find the Responses
In-Game Screenshots





